As I posted on Wednesday, I was home sick w the wife. I recommended that you should never play WOW while sick. I think it drains your soul, but it could be the hunching over the computer screen that causes the affliction! Alas though I didn't follow my own advice & logged in around 2pm. Since only a couple of guildies were logged in, I went into the stew pot that is the lfg channel, & started barking about getting a group going for the heroic daily which was Shadow Labs, (I need this one for the champion of the naaru quest line so I figured well at least get this out of the way. As I started building a pug an ex guildie pst'd me about running a kara pug that his guild was doing. The run consisted of 8 guild & two pickup's including myself.
Our kara run cleared through all the bosses except for Netherspite in about 3.5 hours. This landed me a whopping 20 badges + I got the 2nd piece of my tier 4 armor, the Head piece off of the Prince!. I also was able to get the 35 badge moonkin bracer's!
After this monty haul I realized that Karazan is the new Mech 3 Badge run! I repeat Kara = Mech 3 Badge run. With a properly equipped group The full run can be completed in about 3.5 to 4 hours. Although it is set on a timer that you can only run it once a week, this breaks down to about 5.5 badges per hour. Most heroic dungeon runs net you only 6 badges if you factor in the daily bonus. From an efficiency perspective, it is almost mandatory that you block in once a week to make this run. It does require though a running battle mentality to accomplish this (ala Black Morass.) But as long as you can keep moving the reward is worth it!
Our kara run cleared through all the bosses except for Netherspite in about 3.5 hours. This landed me a whopping 20 badges + I got the 2nd piece of my tier 4 armor, the Head piece off of the Prince!. I also was able to get the 35 badge moonkin bracer's!
After this monty haul I realized that Karazan is the new Mech 3 Badge run! I repeat Kara = Mech 3 Badge run. With a properly equipped group The full run can be completed in about 3.5 to 4 hours. Although it is set on a timer that you can only run it once a week, this breaks down to about 5.5 badges per hour. Most heroic dungeon runs net you only 6 badges if you factor in the daily bonus. From an efficiency perspective, it is almost mandatory that you block in once a week to make this run. It does require though a running battle mentality to accomplish this (ala Black Morass.) But as long as you can keep moving the reward is worth it!
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